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Radio

I created this Radio 3D model for a class assignment using a reference image I found online that was created by Himesh Anand. The high-poly model was created in Fusion 360, imported into Maya where the low-poly model was created and the UV's were laid out. The model was then textured in Substance Painter and imported into Unreal Engine 5, where it was animated to have the screens switch, had emissive materials applied, posed in an environment and rendered.

The radio screens were created using Photoshop

Textured Render

Textured Render

High-poly Model

High-poly Model

Low Poly Model with UV's

Low Poly Model with UV's

Radio Screens

Radio Screens

Blueprint for radio screen transitions

Blueprint for radio screen transitions

Reference Image created by Himesh Anand

Reference Image created by Himesh Anand